Many apologies to those of you who have been patiently eyeing the Reviews box on the left hand side and wondering if the review for Mass Effect really was "coming soon". I'm happy to say I've played the game thoroughly enough (three times) to give a proper review. So without further ado, here it is:
Sound (4/5)
The sound effects used in this game are well suited to the sci-fi genre and used appropriately. The environmental ambience that you hear on different planets (e.g. howling wind on a frigid, icy world) helps with the immersion. The only reason it didn't get a perfect score is that occasionally there'd be sound glitches occurring that caused the volume levels of some sounds to drown out others (e.g. the engine hum of the Mako, the Armoured Personnel Carrier used to explore planets, can sometimes spike in volume so loud that you won't hear anything else). These were more annoying than debilitating problems since a quick reload of the game tended to fix the issue.
Voice acting is performed by professional voice actors and as a result is top notch with even some famous actors joining the fray, such as Lance Henriksen(Aliens, Millenium) as Admiral of the Human Navy, Seth Green(Austin Powers, Family Guy, Robot Chicken) as your ship's pilot and Marina Sirtis(Star Trek:TNG), as the evil right-hand to the game's antagonist.
Music (5/5)
For a computer game, Mass Effect has a soundtrack that is up there with the greatest and we wouldn't expect any less from Jack Wall, a veteran game composer (Jade Empire, Splinter Cell, Myst). With the help of Sam Hulick, Richard Jacques and David Kates, the soundtrack helps the player feel like (s)he's starring in some epic 80s sci-fi adventure (Wall was heavily inspired by the music of John Williams and Blade Runner in creating this soundtrack, and you can tell). Special mention must go to the excellent credits song by Canadian alternative group "The Faunts" which fits perfectly with the game's theme and the rest of the soundtrack.
Although the soundtrack only rated above average in my soundtrack review, one must keep in mind that the review was considering the soundtrack as a standalone piece of work. When listened in the game though, it is nothing short of sensational.
Graphics (4/5)
For a role-playing game, the graphics are the best we've seen in a Bioware game yet and is up there with the graphics seen in "The Witcher" and "Oblivion" (the game uses a modified Unreal 3 engine). Characters now have more realistic shadows, lighting is used to great effect and the faces of characters and aliens are well done. You can even customise your character's facial features "Sims 2" style.
However, there are occasional glitches that do break the immersion: Textures on the clothing for your characters even on High settings seem a little blocky, sometimes shadows appear to be generated incorrectly (which I notice occurs on other games, including "Battlefield 2") and the lens flare effect often clips and can be seen in the foreground rather than the background (it seems quite silly when a spaceship flies in front of the sun only for the lens flare to superimpose itself in front of it).
Another noticeable love-it-or-hate-it feature in Mass Effect is the Film Grain Effect. Personally, I actually like it, since the whole idea behind it is to make you feel like you're acting out a sci-fi movie - however, I can understand that it can be quite annoying to some (and it apparently increases FPS slightly too). Fortunately, there is an option to turn this off from the menu.
Sound (4/5)
The sound effects used in this game are well suited to the sci-fi genre and used appropriately. The environmental ambience that you hear on different planets (e.g. howling wind on a frigid, icy world) helps with the immersion. The only reason it didn't get a perfect score is that occasionally there'd be sound glitches occurring that caused the volume levels of some sounds to drown out others (e.g. the engine hum of the Mako, the Armoured Personnel Carrier used to explore planets, can sometimes spike in volume so loud that you won't hear anything else). These were more annoying than debilitating problems since a quick reload of the game tended to fix the issue.
Voice acting is performed by professional voice actors and as a result is top notch with even some famous actors joining the fray, such as Lance Henriksen(Aliens, Millenium) as Admiral of the Human Navy, Seth Green(Austin Powers, Family Guy, Robot Chicken) as your ship's pilot and Marina Sirtis(Star Trek:TNG), as the evil right-hand to the game's antagonist.
Music (5/5)
For a computer game, Mass Effect has a soundtrack that is up there with the greatest and we wouldn't expect any less from Jack Wall, a veteran game composer (Jade Empire, Splinter Cell, Myst). With the help of Sam Hulick, Richard Jacques and David Kates, the soundtrack helps the player feel like (s)he's starring in some epic 80s sci-fi adventure (Wall was heavily inspired by the music of John Williams and Blade Runner in creating this soundtrack, and you can tell). Special mention must go to the excellent credits song by Canadian alternative group "The Faunts" which fits perfectly with the game's theme and the rest of the soundtrack.
Although the soundtrack only rated above average in my soundtrack review, one must keep in mind that the review was considering the soundtrack as a standalone piece of work. When listened in the game though, it is nothing short of sensational.
Graphics (4/5)
For a role-playing game, the graphics are the best we've seen in a Bioware game yet and is up there with the graphics seen in "The Witcher" and "Oblivion" (the game uses a modified Unreal 3 engine). Characters now have more realistic shadows, lighting is used to great effect and the faces of characters and aliens are well done. You can even customise your character's facial features "Sims 2" style.
However, there are occasional glitches that do break the immersion: Textures on the clothing for your characters even on High settings seem a little blocky, sometimes shadows appear to be generated incorrectly (which I notice occurs on other games, including "Battlefield 2") and the lens flare effect often clips and can be seen in the foreground rather than the background (it seems quite silly when a spaceship flies in front of the sun only for the lens flare to superimpose itself in front of it).
Another noticeable love-it-or-hate-it feature in Mass Effect is the Film Grain Effect. Personally, I actually like it, since the whole idea behind it is to make you feel like you're acting out a sci-fi movie - however, I can understand that it can be quite annoying to some (and it apparently increases FPS slightly too). Fortunately, there is an option to turn this off from the menu.
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